Paper
15 May 1997 VERS: a virtual environment for reconstructive surgery planning
Kevin N. Montgomery
Author Affiliations +
Proceedings Volume 3012, Stereoscopic Displays and Virtual Reality Systems IV; (1997) https://doi.org/10.1117/12.274491
Event: Electronic Imaging '97, 1997, San Jose, CA, United States
Abstract
The virtual environment for reconstructive surgery (VERS) project at the NASA Ames Biocomputation Center is applying virtual reality technology to aid surgeons in planning surgeries. We are working with a craniofacial surgeon at Stanford to assemble and visualize the bone structure of patients requiring reconstructive surgery either through developmental abnormalities or trauma. This project is an extension of our previous work in 3D reconstruction, mesh generation, and immersive visualization. The current VR system, consisting of an SGI Onyx RE2, FakeSpace BOOM and ImmersiveWorkbench, Virtual Technologies CyberGlove and Ascension Technologies tracker, is currently in development and has already been used to visualize defects preoperatively. In the near future it will be used to more fully plan the surgery and compute the projected result to soft tissue structure. This paper presents the work in progress and details the production of a high-performance, collaborative, and networked virtual environment.
© (1997) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Kevin N. Montgomery "VERS: a virtual environment for reconstructive surgery planning", Proc. SPIE 3012, Stereoscopic Displays and Virtual Reality Systems IV, (15 May 1997); https://doi.org/10.1117/12.274491
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Cited by 8 scholarly publications.
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KEYWORDS
Visualization

Surgery

Virtual reality

3D modeling

Skull

Tissues

Bone

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