Paper
18 June 1998 Generating intelligent behavior for artificial creatures using the senses
Author Affiliations +
Proceedings Volume 3422, Input/Output and Imaging Technologies; (1998) https://doi.org/10.1117/12.311086
Event: Asia Pacific Symposium on Optoelectronics '98, 1998, Taipei, Taiwan
Abstract
A method for obtaining intelligent behavior and influencing the shapes of artificial creatures following an evolutionary model is described. The creatures obtain intelligent behavior by interacting with the variable conditions in the environment where they live. Our algorithm proposes a way for the creatures to shirk from enemies, overcome obstacles, search for a mate and look after their own needs by using the five senses. The evolutional model used in our research is based on Genetic Algorithms (GA) and offers a novel way to generate new shapes from intelligent behaviors. This paper proposes a method to generate intelligent behaviors for and evolve the shape of artificial creatures by expanding our previously proposed evolutionary model.
© (1998) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Peisuei Lee, Hiroki Takahashi, and Masayuki Nakajima "Generating intelligent behavior for artificial creatures using the senses", Proc. SPIE 3422, Input/Output and Imaging Technologies, (18 June 1998); https://doi.org/10.1117/12.311086
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KEYWORDS
Prototyping

Artificial intelligence

Environmental sensing

Genetic algorithms

3D modeling

Lithium

Optical spheres

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