Paper
28 December 1998 Progressive mesh-based coding of arbitrary-shaped video objects
Corinne Le Buhan Jordan, Touradj Ebrahimi, Murat Kunt
Author Affiliations +
Proceedings Volume 3653, Visual Communications and Image Processing '99; (1998) https://doi.org/10.1117/12.334626
Event: Electronic Imaging '99, 1999, San Jose, CA, United States
Abstract
While the emerging MPEG-4 standard has raised the need for efficient object-based compression, the future MPEG-7 standard motivates further research in the field of progressive, quality-scalable, and semantic representations for indexing and retrieval applications in particular. In this paper a mesh-based video compression scheme is proposed that integrates shape, motion and texture representations in a consistent way and provides a content-based, quality-scalable, separate bitstream syntax. A complete video compression scheme is designed based on a content-based triangular mesh model combined with a progressive geometrical shape representation. In this context, different node motion estimation methods are discussed as well as residual texture representation by means of transform coding. Lastly, the adaptation of such a mesh- based video representation to achieve progressive compression is also investigated.
© (1998) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Corinne Le Buhan Jordan, Touradj Ebrahimi, and Murat Kunt "Progressive mesh-based coding of arbitrary-shaped video objects", Proc. SPIE 3653, Visual Communications and Image Processing '99, (28 December 1998); https://doi.org/10.1117/12.334626
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Cited by 4 scholarly publications.
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KEYWORDS
Video

Video compression

Computer programming

Motion estimation

Motion models

Video coding

Image compression

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