Paper
30 May 2000 Model-based coding of multiviewpoint imagery
Marcus Magnor, Bernd Girod
Author Affiliations +
Proceedings Volume 4067, Visual Communications and Image Processing 2000; (2000) https://doi.org/10.1117/12.386633
Event: Visual Communications and Image Processing 2000, 2000, Perth, Australia
Abstract
A compression scheme for calibrated images depicting a static scene from arbitrary viewpoints is presented. 3D scene geometry is reconstructed, and view-dependent texture maps are generated from all images. Texture is wavelet-coded using the SPIHT coding scheme extended to 4D, exploiting correlations within as well as between texture maps. During decoding, all texture maps are simultaneously and progressively reconstructed. The coder provides 3D scene geometry and multiple texture maps, enabling the use of graphics hardware to accelerate the rendering process. Three image sets acquired from real-world objects are used to evaluate the model-based coding scheme. Coding efficiency is shown for geometry approximations of different accuracy.
© (2000) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Marcus Magnor and Bernd Girod "Model-based coding of multiviewpoint imagery", Proc. SPIE 4067, Visual Communications and Image Processing 2000, (30 May 2000); https://doi.org/10.1117/12.386633
Lens.org Logo
CITATIONS
Cited by 47 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Volume rendering

3D modeling

Image compression

Wavelets

Image segmentation

Model-based design

Data modeling

Back to Top