Paper
16 June 2003 Efficient simulation of light diffraction from three-dimensional EUV masks using field decomposition techniques
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Abstract
As the opportunities for experimental studies are still limited, a predictive simulation os EUV lithography is very important for a better understanding of the technology. One of the most critical issues in modeling of EUV lithography is the description of the mask. Typical absorber heights in the range between 80 and 100nm are more than 5 times larger than the wavelength of the used EUV radiation. Therefore, it is virtually impossible to perform parameter studies for 3D EUV masks, such as arrays of contacts or posts, with nowadays standard computers by straightforward application of finite-difference time-domain (FDTD) algorithms, which are used for the rigorous electromagnetic field simulatin of optical masks. This paper discusses the application of field decompsition techniques for an efficient simulation of 3D EUV-masks with FDTD algorithms. Comparisons with full 3D simulations are used to evaluate the accuracy and the performance of the proposed approach. The application of the new QUASI 3D rigorous electromagnetic field simulation for EUV masks reduces memory requirements and computing time by a factor of at least 100. The implemented simulation appraohc is applied for a first exploration of mask induced imaging artifacts such as placement errors, telecentricity errors, Bossung asymmetries, and focus shifts for 3D EUV masks.
© (2003) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Andreas Erdmann, Christian K. Kalus, Thomas Schmoeller, and Andreas Wolter "Efficient simulation of light diffraction from three-dimensional EUV masks using field decomposition techniques", Proc. SPIE 5037, Emerging Lithographic Technologies VII, (16 June 2003); https://doi.org/10.1117/12.482744
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Cited by 22 scholarly publications.
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KEYWORDS
Photomasks

Computer simulations

Near field

Extreme ultraviolet

Finite-difference time-domain method

Reflectivity

3D image processing

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