Paper
23 June 2003 Performance issues in MPEG-4 VTC image coding
Author Affiliations +
Proceedings Volume 5150, Visual Communications and Image Processing 2003; (2003) https://doi.org/10.1117/12.502533
Event: Visual Communications and Image Processing 2003, 2003, Lugano, Switzerland
Abstract
In this paper, we discuss how we can enhance the performance of the MPEG-4 Visual Texture Coding algorithm (VTC). Runtime analysis reveals the major coding stages and shows a weak point within the vertical filtering stage. A useful cache-access strategy is considered, which lifts this problem almost entirely. Additionally, we perform the DWT and the zerotree coding stage in parallel using OpenMP. The improved sequential version of the vertical filtering improves also the parallel eaciency significantly. We present results from 2 different multiprocessor platforms (SGI Power Challenge: 20 IP25 RISC CPUs, running at 195 Mhz; SGI Origin3800:128 MIPS RISC R12000 CPUs, running at 400MHz).
© (2003) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Roland Norcen and Andreas Uhl "Performance issues in MPEG-4 VTC image coding", Proc. SPIE 5150, Visual Communications and Image Processing 2003, (23 June 2003); https://doi.org/10.1117/12.502533
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KEYWORDS
Quantization

Image compression

Discrete wavelet transforms

Wavelets

Image filtering

JPEG2000

Computer programming

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