Paper
10 April 1996 Eye-position tracking stereoscopic display using image-shifting optics
Hiroshi Imai, Masao Imai, Yukio Ogura, Keiichi Kubota
Author Affiliations +
Proceedings Volume 2653, Stereoscopic Displays and Virtual Reality Systems III; (1996) https://doi.org/10.1117/12.237457
Event: Electronic Imaging: Science and Technology, 1996, San Jose, CA, United States
Abstract
We have developed an eye-position tracking stereoscopic projector which employs image shifting optics. The display allows 3D images to be viewed without special glasses from any position along a lateral axis. Its image shifting device contains a plane parallel glass plate and is installed in a liquid crystal projector. Refraction produced by inclination of the glass plate shifts the optical axis of the projected image. Since the only moving part in the optics is the lightweight glass plate, the response of the image shifting device is both fast and precise enough for interactive 3D-CAD and virtual reality applications. To improve the system's interactive response, we have widened the stereoscopic viewing area by adding a device which causes the image to vibrate laterally. Also we use a new tracking algorithm which reduces the tracking error that would ordinarily be created by delay time. Experimental results confirm the success of these improvements.
© (1996) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Hiroshi Imai, Masao Imai, Yukio Ogura, and Keiichi Kubota "Eye-position tracking stereoscopic display using image-shifting optics", Proc. SPIE 2653, Stereoscopic Displays and Virtual Reality Systems III, (10 April 1996); https://doi.org/10.1117/12.237457
Lens.org Logo
CITATIONS
Cited by 13 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Glasses

Detection and tracking algorithms

Projection systems

Eye

Liquid crystals

Stereoscopic displays

Virtual reality

Back to Top