Paper
4 March 2013 Mrs. Squandertime
Author Affiliations +
Proceedings Volume 8649, The Engineering Reality of Virtual Reality 2013; 86490C (2013) https://doi.org/10.1117/12.2008328
Event: IS&T/SPIE Electronic Imaging, 2013, Burlingame, California, United States
Abstract
In this paper we discuss Mrs. Squandertime, a real-time, persistent simulation of a virtual character, her living room, and the view from her window, designed to be a wall-size, projected art installation. Through her large picture window, the eponymous Mrs. Squandertime watches the sea: boats, clouds, gulls, the tide going in and out, people on the sea wall. The hundreds of images that compose the view are drawn from historical printed sources. The program that assembles and animates these images is driven by weather, time, and tide data constantly updated from a real physical location. The character herself is rendered photographically in a series of slowly dissolving stills which correspond to the character's current behavior.
© (2013) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Josephine Anstey and Dave Pape "Mrs. Squandertime", Proc. SPIE 8649, The Engineering Reality of Virtual Reality 2013, 86490C (4 March 2013); https://doi.org/10.1117/12.2008328
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Virtual reality

Visualization

Computer simulations

Clouds

Photography

Climate change

C++

RELATED CONTENT

Significant issues for field instrumentation systems
Proceedings of SPIE (June 13 1995)
Quantum computational geometry
Proceedings of SPIE (August 24 2004)
Ray-based approach to integrated 3D visual communication
Proceedings of SPIE (February 28 2001)
Virtual reality in equipment battle damage simulation
Proceedings of SPIE (March 19 2004)

Back to Top