Paper
10 January 2014 Touch interface for markless AR based on Kinect
Ching-Tang Hsieh, Tai-Ku Kuo, Hui-Chun Wang, Yeh-Kuang Wu, Liung-Chun Chang
Author Affiliations +
Proceedings Volume 9069, Fifth International Conference on Graphic and Image Processing (ICGIP 2013); 90690T (2014) https://doi.org/10.1117/12.2050236
Event: Fifth International Conference on Graphic and Image Processing, 2013, Hong Kong, China
Abstract
We develop an augmented reality (AR) environment with hidden-marker via touch interface using Kinect device, and then also set up a touch painting game with the AR environment. This environment is similar to that of the touch screen interface which allows user to paint picture on a tabletop with his fingers, and it is designed with depth image information from Kinect device setting up above a tabletop. We incorporate support vector machine (SVM) to classify painted pictures which correspond to the inner data and call out its AR into the tabletop in color images information from Kinect device. Because users can utilize this similar touch interface to control AR, we achieve a marker-less AR and interactive environment.
© (2014) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Ching-Tang Hsieh, Tai-Ku Kuo, Hui-Chun Wang, Yeh-Kuang Wu, and Liung-Chun Chang "Touch interface for markless AR based on Kinect", Proc. SPIE 9069, Fifth International Conference on Graphic and Image Processing (ICGIP 2013), 90690T (10 January 2014); https://doi.org/10.1117/12.2050236
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KEYWORDS
Human-machine interfaces

Image processing

Visualization

Augmented reality

3D displays

3D image processing

Binary data

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