Today, users access information and rich media from anywhere using the web browser on their desktop computers,
tablets or smartphones. But the web evolves beyond media delivery. Interactive graphics applications like
visualization or gaming become feasible as browsers advance in the functionality they provide. However, to
deliver large-scale visualization to thin clients like mobile devices, a dedicated server component is necessary.
Ideally, the client runs directly within the browser the user is accustomed to, requiring no installation of a plugin
or native application. In this paper, we present the state-of-the-art of technologies which enable plugin free
remote rendering in the browser. Further, we describe a remote visualization system unifying these technologies.
The system transfers rendering results to the client as images or as a video stream. We utilize the upcoming
World Wide Web Consortium (W3C) conform Web Real-Time Communication (WebRTC) standard, and the
Native Client (NaCl) technology built into Chrome, to deliver video with low latency.
© (2015) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Georg Tamm and Philipp Slusallek
Plugin free remote visualization in the browser
", Proc. SPIE 9397, Visualization and Data Analysis 2015, 939705 (February 8, 2015); doi:10.1117/12.2077761; http://dx.doi.org/10.1117/12.2077761