Paper
22 September 2015 Live HDR video streaming on commodity hardware
Joshua McNamee, Jonathan Hatchett, Kurt Debattista, Alan Chalmers
Author Affiliations +
Abstract
High Dynamic Range (HDR) video provides a step change in viewing experience, for example the ability to clearly see the soccer ball when it is kicked from the shadow of the stadium into sunshine. To achieve the full potential of HDR video, so-called true HDR, it is crucial that all the dynamic range that was captured is delivered to the display device and tone mapping is confined only to the display. Furthermore, to ensure widespread uptake of HDR imaging, it should be low cost and available on commodity hardware. This paper describes an end-to-end HDR pipeline for capturing, encoding and streaming high-definition HDR video in real-time using off-the-shelf components. All the lighting that is captured by HDR-enabled consumer cameras is delivered via the pipeline to any display, including HDR displays and even mobile devices with minimum latency. The system thus provides an integrated HDR video pipeline that includes everything from capture to post-production, archival and storage, compression, transmission, and display.
© (2015) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Joshua McNamee, Jonathan Hatchett, Kurt Debattista, and Alan Chalmers "Live HDR video streaming on commodity hardware", Proc. SPIE 9599, Applications of Digital Image Processing XXXVIII, 95990U (22 September 2015); https://doi.org/10.1117/12.2187457
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CITATIONS
Cited by 4 scholarly publications.
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KEYWORDS
High dynamic range imaging

Video

Video acceleration

Video compression

Cameras

Imaging systems

Stars

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