Paper
31 October 2016 The efficient model to define a single light source position by use of high dynamic range image of 3D scene
Author Affiliations +
Abstract
One of the challenges of augmented reality is a seamless combination of objects of the real and virtual worlds, for example light sources. We suggest a measurement and computation models for reconstruction of light source position. The model is based on the dependence of luminance of the small size diffuse surface directly illuminated by point like source placed at a short distance from the observer or camera. The advantage of the computational model is the ability to eliminate the effects of indirect illumination. The paper presents a number of examples to illustrate the efficiency and accuracy of the proposed method.
© (2016) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Xu-yang Wang, Dmitry D. Zhdanov, Igor S. Potemin, Ying Wang, and Han Cheng "The efficient model to define a single light source position by use of high dynamic range image of 3D scene", Proc. SPIE 10020, Optoelectronic Imaging and Multimedia Technology IV, 100200I (31 October 2016); https://doi.org/10.1117/12.2245705
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CITATIONS
Cited by 5 scholarly publications.
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KEYWORDS
Light sources

High dynamic range imaging

Lithium

3D modeling

Light

Reconstruction algorithms

Virtual reality

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