Paper
27 January 2006 On the number of viewing zones required for head-tracked autostereoscopic display
Author Affiliations +
Proceedings Volume 6055, Stereoscopic Displays and Virtual Reality Systems XIII; 60550Q (2006) https://doi.org/10.1117/12.641390
Event: Electronic Imaging 2006, 2006, San Jose, California, United States
Abstract
A head-tracked display could be made from a two-view autostereoscopic display where head-tracking allows the display to swap the two views when the eyes move from viewing zone to viewing zone. Variations in human interpupillary distance mean that this basic two-view version will not work well for the significant minority of the population who have interpupillary distance significantly different from the average. Woodgate et al. proposed, in 1997, that a three-view system would work well. Analysis of an ideal version of their proposal shows that it does work well for the vast majority of the population. However, most multi-view, multi-lobe autostereoscopic displays have drawbacks which mean that, in practice, such a system would be unacceptable because of the inter-view dark zones generated by the inter-pixel dark zones on the underlying display technology. Variations of such displays have been developed which remove the inter-view dark zones by allowing adjacent views to overlap with one another: the views appear to smoothly blend from one to the next at the expense of a little blurring. Such displays need at least five viewing zones to accommodate the majority of the adult population with head-tracking and at least six viewing zones to accommodate everyone.
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Neil A. Dodgson "On the number of viewing zones required for head-tracked autostereoscopic display", Proc. SPIE 6055, Stereoscopic Displays and Virtual Reality Systems XIII, 60550Q (27 January 2006); https://doi.org/10.1117/12.641390
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CITATIONS
Cited by 25 scholarly publications and 9 patents.
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KEYWORDS
Eye

Autostereoscopic displays

LCDs

Head

Holographic optical elements

Switches

3D image processing

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