Paper
19 March 2009 DSP structure to motion computation on reconfigurable hardware
Guillermo Botella, Antonio García, Manuel Rodríguez, Uwe Meyer-Baese
Author Affiliations +
Abstract
Since the world presents a dynamically changing environment, we need synthetic systems that can process and respond to motion. The main contribution of this work is the efficient implementation of a biologically inspired DSP architecture for gradient motion estimation that borrows nature templates as inspiration and makes use of an specific model of human visual motion perception: Multi Channel Gradient Model. This model can be enhanced using psychophysical and bioinspired properties according to biological vision in order to mimic the behavior and the performance of the mammalians. The architecture is designed with an asynchronous pipeline, chaining several signal processing stages. Experimental results and resource consumption are discussed, analyzing the associated customization of the system. This work concludes with several comparisons with the actual contributions and examples for synthetic sequences and real image applications.
© (2009) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Guillermo Botella, Antonio García, Manuel Rodríguez, and Uwe Meyer-Baese "DSP structure to motion computation on reconfigurable hardware", Proc. SPIE 7343, Independent Component Analyses, Wavelets, Neural Networks, Biosystems, and Nanoengineering VII, 73430X (19 March 2009); https://doi.org/10.1117/12.818345
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KEYWORDS
Digital signal processing

Spatial filters

Visual process modeling

Computer architecture

Filtering (signal processing)

Optical filters

Motion models

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