Paper
17 March 2008 3D face identification: experiments towards a large gallery
Dirk Colbry, Folarin Oki, George Stockman
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Abstract
3D face recognition technologies, with a computation time of a few seconds, perform well for person verification. However, current 3D face recognition approaches are too slow for person identification, even for a watch list of only a few hundred face models. By transforming scanned 3D faces into a canonical face format, storage size is greatly compressed and standard feature extraction is enabled: combining these advantages allows a probe scan to be matched to hundreds or thousands of gallery scans in a few seconds on a commodity computer. We report several experiments that extract a sparse feature representation from the canonical 3D face surface and then perform recognition of a probe face based on the sparse features. We expect to have a trade off between algorithm speed and recognition performance. The best results achieved so far are a rank-1 recognition rate of 98.2% and a speed of 1900 face matches per second. Extrapolating these results suggests that multistage systems could achieve comparable or better recognition rates over large galleries within 5 seconds of compute time.
© (2008) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Dirk Colbry, Folarin Oki, and George Stockman "3D face identification: experiments towards a large gallery", Proc. SPIE 6944, Biometric Technology for Human Identification V, 694403 (17 March 2008); https://doi.org/10.1117/12.778683
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Cited by 3 scholarly publications.
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KEYWORDS
Detection and tracking algorithms

Facial recognition systems

Feature extraction

Distance measurement

Wavelets

3D image processing

3D modeling

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