Paper
29 December 2000 Photorealistic interactive virtual environment generation using multiview cameras
Namgyu Kim, Woontack Woo, Makoto Tadenuma
Author Affiliations +
Proceedings Volume 4310, Visual Communications and Image Processing 2001; (2000) https://doi.org/10.1117/12.411802
Event: Photonics West 2001 - Electronic Imaging, 2001, San Jose, CA, United States
Abstract
In this paper, we report on a convenient and unified framework for generating a photo-realistic interactive virtual environment (piVE) using heterogeneous multiview cameras, while not using bluescreen techniques and special rendering hardware. In spite of the rapid growth of computer hardware, rendering a photo-realistic virtual environment on the fly is still a challenging problem. With the proposed framework, exploiting stereo images/videos, piVE can be rendered in realtime without using expensive high-end computer with rendering hardware. The proposed framework consists of three main parts, i.e. (1) photo-realistic virtual space generation exploiting a camera with stereoscopic adapter, (2) generation of a video avatar (a special object representing the user) by exploiting multiview camera, and (3) graphics object rendering according to the given camera parameters and the user's interaction. We also address z-keying issues among background video, graphics objects and video avatar.
© (2000) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Namgyu Kim, Woontack Woo, and Makoto Tadenuma "Photorealistic interactive virtual environment generation using multiview cameras", Proc. SPIE 4310, Visual Communications and Image Processing 2001, (29 December 2000); https://doi.org/10.1117/12.411802
Lens.org Logo
CITATIONS
Cited by 3 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Cameras

Video

Virtual reality

Image segmentation

3D modeling

Light sources and illumination

Systems modeling

Back to Top