Paper
16 August 2023 Virtual reality scene model of ancient architecture based on 3D technology
Changwan Liu, Kunkun Yang, Jiagang Li
Author Affiliations +
Proceedings Volume 12787, Sixth International Conference on Advanced Electronic Materials, Computers, and Software Engineering (AEMCSE 2023); 127870B (2023) https://doi.org/10.1117/12.3004928
Event: 6th International Conference on Advanced Electronic Materials, Computers and Software Engineering (AEMCSE 2023), 2023, Shenyang, China
Abstract
Nowadays, with the increasing popularity of computer, network and virtual reality technology, the organic integration of virtual reality technology and digital ancient architecture plays a huge role in the fields of digital archiving of ancient architecture, cultural relics protection and online tourism. This paper mainly discusses the design process and related technical issues of the 3D roaming system of ancient architecture based on virtual reality, and analyzes the technical scheme of the system, and designs the overall design, main process and functional modules of the system. The work done in this paper can provide reference for other types of ancient architecture model and virtual tour.
(2023) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Changwan Liu, Kunkun Yang, and Jiagang Li "Virtual reality scene model of ancient architecture based on 3D technology", Proc. SPIE 12787, Sixth International Conference on Advanced Electronic Materials, Computers, and Software Engineering (AEMCSE 2023), 127870B (16 August 2023); https://doi.org/10.1117/12.3004928
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KEYWORDS
Virtual reality

3D modeling

Data modeling

Computer architecture

Design and modelling

Modeling

3D image processing

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