Paper
8 November 2023 A depth map-based collision detection method in VR environment
Author Affiliations +
Proceedings Volume 12923, Third International Conference on Artificial Intelligence, Virtual Reality, and Visualization (AIVRV 2023); 129231C (2023) https://doi.org/10.1117/12.3011274
Event: 3rd International Conference on Artificial Intelligence, Virtual Reality and Visualization (AIVRV 2023), 2023, Chongqing, China
Abstract
The characteristics of machinery "three many and three complexes", i.e. many structures, many mechanisms, many parts, and complex types, structures, and movements, make it difficult for students to understand and digest the teachers' exciting lectures. The virtual assembly can help students to learn in a safe environment, but also to be able to get close to and assemble these complex mechanical structures to help them learn better. The collision detection technology between parts in virtual assembly is the main problem. Based on the Yixinghe engine, this paper proposes to use the depth map for subsequent collision judgments for parts that are in the virtual environment, after using the AABB enclosing box to do the initial collision judgments.
(2023) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Jun Xiao, Zugen Yan, and Xujuan Dong "A depth map-based collision detection method in VR environment", Proc. SPIE 12923, Third International Conference on Artificial Intelligence, Virtual Reality, and Visualization (AIVRV 2023), 129231C (8 November 2023); https://doi.org/10.1117/12.3011274
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Depth maps

Cameras

Virtual reality

Packaging

Detection and tracking algorithms

Evolutionary algorithms

Environmental sensing

Back to Top