This paper presents the simulations of TWRI (through the wall radar imaging) in 2D and 3D scene and discusses the
finite beamwidth processing to reduce the high calculation of the back-projection algorithm. The 2D and 3D scene are
reconstructed to display the performance of the TWRI system using analysis, numerical simulations and real data
collected from Through-the-Wall Radar (TWR). At the end of this paper, a novel approach is proposed to locate the
position of the target accurately using the Ultra-Wideband Short-Pulse (UWB-SP) Radar.
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